Ghost of a Chance
Simon R. Green
Ace, Aug 31 2010, $7.99
In a deserted supermarket in Bath, England are the Ghost Finder agents powerful in magic JC Chance, technological geek who disdains magic Melody Chambers, and telepath Happy Jack Palmer. The place is haunted and between psi and tech skills, they locate a stone age settlement miles beneath the parking lot. A woman’s murder led to the haunting, but they obtain justice and dispatch the victim to the next plane and malevolence lingering from ancient times is destroyed.
Shortly afterward, the team, who are part of the Carnacki Institute, is summoned to meet with their boss. A massive supernatural event occurred at London’s Oxford Circus Tube Station. The team is to learn what supernatural essence caused the incident, kick its butt, and send it back to whatever hell it calls home. They realize “it” is a Power so potent no one can defeat it. Adding to their difficulty is two dark arts practitioners from the Crowley Institute; the mission of these operatives is to kill the three Carnacki agents. When they comprehend that the otherworldly entity can terraform the planet into its environs, the adversarial pair of earth groups unite though none of the five field operatives believe they have a ghost of a chance to prevent the extinction of their world.
The newest series from urban fantasy grand mage Simon R. Green is as good as the Nightside and the Secret Histories sagas. Each of the three Carnacki heroes have their own personalities, which feel believable as they fight the supernatural; their human enemies become frenemies because they may practice dark magic but are not suicidal as they do not want to be devoured by otherworldly powers. Filled with action, no one turns London into a horror-fantasy playground better than Mr. Green consistently does as the city has a Ghost of a Chance of surviving the writer’s latest magical mayhem.