Ender in Exile
Orson Scott Card
Tor, Nov 2008, $25.95
ISBN: 9780765304964
The third Formic War ended thanks to Andrew “Ender” Wiggins who believed he was playing a computer simulation game at Battle School instead of actually killing the Queens who gathered on a single planet. With their deaths, their soldiers, workers, and pupae died; Ender was responsible for the genocide of a race. He also killed two bullies in self defense, but the leaders of earth’s nations do not want him residing in the United States because he could become a weapon that could destroy their own country. His brother Peter wants to be the ruler of a one world government, but his sister Valentine decides to accompany her younger brother to prove her sense of freedom.
The Formic Worlds are colonized by Earthlings since they remain in a pristine state. Ender decides to go to Planet Shakespeare where he hopes to learn why the Queens gathered in one place so that they could be killed. He is to be the governor as a hero to those who remained and the new colonists. The Commander of the ship taking him to Shakespeare wants to be the power behind Ender’s government or to find a way to exile him back to earth. Ender, a thirteen years old boy with a brilliant mind prevents the coup before it begins by creating a better standard of living for the people. Ender, in his spare time, digs up Formic artifacts seeking clues to the Queens gathering.
Ender is intelligent and compassionate yet in many ways he is also tortured because of his wisdom and passion. His parents will not communicate with him and he rejects Battle School as he has to emotionally deal with real deaths he indirectly caused and not simulated gaming deaths. Less action than previous tales in the Ender saga, ENDER IN EXILE is much more cerebral as Orson Scott Card takes his fans deep into the heart and soul of a young boy forced to grow up too fast.
Harriet Klausner
Thursday, September 25, 2008
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment